def steer(self, angle): self.angle += angle
# Brake the car car.brake(0.2)
def brake(self, deceleration): self.velocity -= deceleration * self.mass / self.power realistic car driving script
def steer(self, angle): self.angle += angle
# Brake the car car.brake(0.2)
def brake(self, deceleration): self.velocity -= deceleration * self.mass / self.power