if action == "Kick" then target:Kick("Kicked by admin: " .. plr.Name) elseif action == "Ban" then -- Simple ban using a datastore local ds = game:GetService("DataStoreService"):GetDataStore("Bans") ds:SetAsync(target.UserId, true) target:Kick("Banned by admin: " .. plr.Name) end end)
-- Find target player local target for _, p in ipairs(game.Players:GetPlayers()) do if p.Name == targetName then target = p break end end op player kick ban panel gui script fe ki work
This article will break down exactly what this keyword means, how such a script functions, where to find a reliable one, and how to implement it safely. Before diving into code or instructions, let’s deconstruct the search term. Understanding each component ensures you install the right script for your needs. if action == "Kick" then target:Kick("Kicked by admin: "
-- Check bans on player join game.Players.PlayerAdded:Connect(function(plr) local ds = game:GetService("DataStoreService"):GetDataStore("Bans") local isBanned = ds:GetAsync(plr.UserId) if isBanned then plr:Kick("You are banned from this server.") end end) Before diving into code or instructions, let’s deconstruct
Target Keyword: op player kick ban panel gui script fe ki work
-- Populate player list for _, plr in ipairs(game.Players:GetPlayers()) do local button = Instance.new("TextButton") button.Text = plr.Name button.Parent = playerList button.MouseButton1Click:Connect(function() script.Parent.SelectedPlayer.Value = plr.Name end) end
remote.OnServerEvent:Connect(function(plr, action, targetName) -- Verify if plr is admin local isAdmin = false for _, id in ipairs(admins) do if plr.UserId == id then isAdmin = true break end end if not isAdmin then return end