In a world where we mindlessly click "like" on photos of Bali beaches, this game asks you to click deliberately—to send a virtual ojek driver through the rain, to help a kampung mother pay for medicine, and to sit in silence after the Adzan .
Is the player simply "tourism of suffering"? By clicking a mouse to help a pixelated Indonesian character escape poverty, does the player trivialize the real-world struggle of 26 million Indonesians living below the poverty line? eng mesumon clicker rj01226630 updated
By: Cultural Tech Review Desk